Senior 3D Artist/CG Generalist with 10+ years of experience creating automotive, product, and real-time visualizations across the full CG pipeline.
I specialize in taking projects from initial design through modeling, materials, look development, lighting, animation, rendering and final compositing. My background includes automotive marketing visualization, real-time Unreal Engine experiences, VR, trade-show content and high-end CGI production.
I've worked on projects supporting major automotive and defense clients while collaborating directly with creative teams and clients from initial development through final delivery. I'm equally comfortable solving visual problems and technical production challenges, whether that means improving a workflow, optimizing scenes, or building the final image.
Currently open to Senior 3D Artist, CG Generalist, and Visualization Artist opportunities. Feel free to contact me with any questions or inquiries. I would love to hear from you!
Responsible for modeling, texturing, lighting, animation, compositing and more. The CG team mainly works on vehicle advertisements and VR experiences.